This is a snow pusher I made during my internship at knucklehead studios for the project snowboard VR. The concept art was made by Joas Kleine.
Some shots in natural lighting.
An in-depth texture render.
The high poly sculpt that was used to bake details into the texture.
The wire frame along with the poly count.
A quick sketch of the outlines, used as a reference for modeling.
The concept art made by Joas Kleine.