I am a junior 3D general game artist and have recently graduated from the HKU, Games & Interaction - Game Art at the HKU. My passion lies in 3D hard surface modeling, sculpting & texturing, but I love learning new things and like to work with variety.
At Edexy, I work as a freelance artist on the game Langolin Pangolin. My job is to develop concepts for levels and then bring them to life in 3D. In addition to the visual tasks, I also contribute to game design and user experience.
At Knucklehead studios I worked as a general 3D artist working on various projects in the form of an internship.