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Charlie Dolders
Charlie Dolders
3D game artist
Venlo, Netherlands

Summary

I am a junior 3D general game artist and have recently graduated from the HKU, Games & Interaction - Game Art at the HKU. My passion lies in 3D hard surface modeling, sculpting & texturing, but I love learning new things and like to work with variety.

Skills

3D ModelingDigital SculptingTexturing

Software proficiency

Maya
Maya
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
ZBrush
ZBrush
Unity
Unity
Procreate
Procreate
Godot
Godot

Experience

  • 3D Game artist at Edexy learn
    September 2024 - Present

    At Edexy, I work as a freelance artist on the game Langolin Pangolin. My job is to develop concepts for levels and then bring them to life in 3D. In addition to the visual tasks, I also contribute to game design and user experience.

  • 3D Game art generalist - internship at Knucklehead studios
    Utrecht, NL
    August 2022 - February 2023

    At Knucklehead studios I worked as a general 3D artist working on various projects in the form of an internship.