These are the 3D assets I made for an unreleased project called Duellum.
Duellum is an isometric turn-based strategy game set in an industrial, dark underworld.
During this project I worked with two other artist:
Cal van den Hoofdakker: Lead artist, Environment concept artist.
Mercedes Aartsen: Prop concept artist.
An animated render of the door.
An animated render of the alter.
An animated render of the chest.
An animated render of the pillars.
An animated render of a modular wall piece.