These are the 'Tech-Art' assets I made for an unreleased project called Duellum. Duellum is an isometric turn-based strategy game set in an industrial, dark underworld.
The brick wall material.
A variant of a wall material.
The lava material.
The modular wall-kit walls render.
All six sides of the stone floor block.
A showcase of the modular wall and floor kit.
A 'heat' movement shader.
The 'heat' movement shader on the alter model.
The dissolve shader mixed with the 'heat' shader.
The quick flame particle system.
A few iterations for the walls.